Player: init engine
Direct3D:
    Version:  Direct3D 9.0c [nv4_disp.dll 6.14.11.9107]
    Renderer: NVIDIA GeForce GTS 250
    Vendor:   NVIDIA
    VRAM:     512 MB
desktop: 1280x960 75Hz; virtual: 1280x960 at 0,0
        D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 1024x768 failed, trying lower one
D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 800x600 failed, trying lower one
D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 720x576 failed, trying lower one
D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 720x480 failed, trying lower one
D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 640x480 failed, trying lower one
D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 640x480 failed, trying lower one
All resolution switches have failed
Screen: could not switch resolution (1024x768 fs=1 hz=0)
